artisticrender

  • Encrypted
    Site is Encrypted

  • Country
    Hosted in Denmark

  • Traffic rank
    #697,169 Site Rank

  • Site age
    54 yrs old

  • Site Owner information
    Whois info

Traffic rank
#697,169
Site age
54 yrs
Location
Denmark
Newest job postings for artisticrender
via Upwork posted_at: 2 days agoschedule_type: Contractor and Temp worksalary: 15–35 an hourwork_from_home: 1
We are seeking a skilled and experienced Photorealistic Render Artist to create high-quality renders for our Amazon business. The ideal candidate will have a strong understanding of product visualization and be able to bring our products to life through realistic and appealing renders. You will be responsible for producing visually stunning images that accurately represent our products and... attract potential customers. Attention to detail and the We are seeking a skilled and experienced Photorealistic Render Artist to create high-quality renders for our Amazon business. The ideal candidate will have a strong understanding of product visualization and be able to bring our products to life through realistic and appealing renders. You will be responsible for producing visually stunning images that accurately represent our products and... attract potential customers. Attention to detail and the ability to work efficiently within tight deadlines are essential for this role.

Skills required:

- Proficiency in 3D rendering software (e.g., Blender, KeyShot)

- Strong knowledge of lighting, materials, and texturing

- Ability to create realistic product renders

- Excellent attention to detail

- Strong communication skills

Join our team and showcase your artistic talent by creating stunning photorealistic renders that will enhance our Amazon business and drive sales
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via Salary.com schedule_type: Full-time
Amatrol is growing and we are expanding our graphic services group. Are you the person to take us to the next level in visuals and animations? You will help create new captivating and detailed artwork for our multimedia and publishing groups. We live by a very simple set of rules: Do the right thing, Respect others, Be responsible, Achieve excellence, Improve and grow, Communicate and... collaborate. What Will You Do? • Create and apply textures Amatrol is growing and we are expanding our graphic services group. Are you the person to take us to the next level in visuals and animations? You will help create new captivating and detailed artwork for our multimedia and publishing groups. We live by a very simple set of rules: Do the right thing, Respect others, Be responsible, Achieve excellence, Improve and grow, Communicate and... collaborate.

What Will You Do?
• Create and apply textures and lighting for photo-real 3D graphics for Web, print, and real-time application
• Complete and organize graphics for the render queue provide from other artists in the graphic pipeline
• Grow your artistic talents to higher levels as needed in areas of modeling, animation, texturing, lighting, and rendering
• Work with other departments to create content specific to subject matter

How Do You Get The Job?
• Provide a Resume showing concise chronological relevant work experience
• Provide a Digital Portfolio showing relevant artistic skills
• Complete an Artistic Test
• Exceptional knowledge of modern lighting and rendering practices
• Exceptional knowledge of texturing highly detailed 3D assets
• Proficient level of knowledge with polygonal modeling and other CAD based software such as Cinema 4D, and Adobe Suite
• Exceptional attention to detail and a focus on quality
• Maintain and organize multiple job responsibilities
• Excellent organizational skills include ability to work independently with high level of self-motivation and produce detailed work accurately
• Strong communication and interaction skills – be able to create clear, concise written and oral communications, to assess a graphics needs from a variety of sources, and to interface constructively with others (team members, and other Amatrol departments)
• Must be able to produce high quality work at a fast pace
• Must be able to work on-site at our Jeffersonville, Indiana location a minimum of 4 days per week

What Are the Rewards?
• High end hardware and software
• Excellent Team and Collaboration with other artists
• Excellent Work Environment, typically Monday – Friday (8p-5p)
• Generous PTO Plan with 120 hours (3 weeks) accrued within first year!
• Medical, Vision, and Dental insurance
• Company paid Life insurance and Short Term Disability
• 401(k) Plan with company match!

What does Amatrol do?

Amatrol designs, develops and manufactures technical training systems, highly interactive eLearning, hands-on simulators, and more to train tomorrow’s global workforce for many diverse industries such as manufacturing, oil and gas, packaging, etc. Colleges, universities, and high schools as well as companies use our made-in-the-USA products to teach individuals technical and workplace skills ranging from entry level basic technical skills to advanced technology troubleshooting for both degree and certification preparation. Be a part of the wave of the future, and apply today!

Please Note: This is a fully in-person position in Jeffersonville, IN.

In order to be considered for this position, candidates must submit a current, chronological resume showing relevant work experience as well as a relevant digital portfolio.

Please contact Human Resources if you need any accommodations during the job application process due to a disability. Amatrol, Inc. is an Affirmative Action/Equal Opportunity Employer.

Applicants must be authorized to work full-time for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
• This position is not eligible for placement by outside recruitment or staffing agencies.

Benefits:
• 401(k)
• 401(k) matching
• Dental insurance
• Health insurance
• Life insurance
• Paid time off
• Vision insurance

Schedule:
• 8 hour shift
• Monday to Friday
• No nights
• No weekends

Education:
• Bachelor's Degree or equivalent (Preferred)

Experience:
• Cinema4D or Equivalent: 5 years (Preferred)
• Unity/Unreal Engine: 2 year (Preferred)
• Adobe Illustrator: 5 year (Preferred)
• Adobe Substance: 5 year (Preferred)
• Redshift or Equivalent: 5 year (Preferred)

Job Type: Full-time

Pay: $45,000.00 - $60,000.00 per year

Benefits:
• 401(k)
• 401(k) matching
• Dental insurance
• Employee assistance program
• Flexible schedule
• Health insurance
• Life insurance
• Paid time off
• Vision insurance

Schedule:
• 8 hour shift
• Day shift
• Monday to Friday
• No nights
• No weekends

People with a criminal record are encouraged to apply

Education:
• Associate (Preferred)

Experience:
• Unity/Unreal Engine: 1 year (Preferred)
• Adobe Illustrator: 1 year (Preferred)
• Adobe Substance: 1 year (Preferred)
• Cinema4D or Equivalent: 5 years (Required)
• Redshift or Equivalent: 5 years (Required)

Ability to Commute:
• Jeffersonville, IN 47130 (Required)

Work Location: In person
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via Salary.com posted_at: 3 days agoschedule_type: Full-time
About Grip Grip (www.grip.tools) is web-based software that automatically produces visual content for physical goods. Grip supports brands to cope with the fast-accelerating challenge of the exponential grow and need for content. It’s based on photorealistic 3D, capitalising on INDG’s twenty-year-long experience in that field. 3D is good because once your beer or your juicer or your rocket is on... Grip, it can be used and re-used for multiple About Grip

Grip (www.grip.tools) is web-based software that automatically produces visual content for physical goods. Grip supports brands to cope with the fast-accelerating challenge of the exponential grow and need for content. It’s based on photorealistic 3D, capitalising on INDG’s twenty-year-long experience in that field. 3D is good because once your beer or your juicer or your rocket is on... Grip, it can be used and re-used for multiple media: images, videos, iOS apps, and such.

As our new Head of Pipeline & Rendering Engineering you will manage the pipeline team, as well as work in close collaboration with the rest of our R&D Team, our Artists and the Grip Software Development Team. You and the team will be responsible to define, architect and develop the core of our production and automation pipeline – the actual heart of Grip’s capability to create and deliver product images at unpreceded scale and quality.

You will be spearheading our Graphics development projects, mentoring colleagues and provide first-hand technical and automated solutions for our artists and the eco system behind Grip. Together with our Development and Operations teams you will also ensure the pipeline is well setup and working at max efficiency.

Automation is in your heart, and you aren’t afraid to get your hands dirty with developing some code. Creating an automated and state-of-the-art pipeline for breathtaking visual results with the pipeline team is your number one goal, but you’ll also deeply understand and give guidance around the inner aspects of Computer Graphics, Rendering, Modelling, Compositing, Workflows and further aspects of 3D content production at scale. It is your passion to combine your knowledge in these areas with automation driven by code, inside and outside of 3D applications.

What will you be doing?
• In close collaboration with our CTO and different technical and artistic teams define, develop and run the next version of our rendering technology (both from a creative tooling & pipeline perspective and our end-user software).
• Guiding and make pipeline technology choices and define the future architecture of our technology platform.
• Close collaboration with our Grip development and technical teams to identify shared (technical) approaches.
• Collaborating with our artists to develop the tools and automation they need.
• Build, test & deploy frequent changes and updates to the pipeline.
• Document and possibly train artists to use the pipeline, pick up enhancements and implement directly.

Would be amazing if you have:
• 7 years of experience in Computer Graphics and Science discipline (ideally as a M.Sc. / PhD) or 3 years of practical experience in Computer Graphics industry in a similar role (with CG and Science focus)
• You have proven experience in leading and coach a team
• Experience and knowledge about practical application and usage of OpenUSD
• Experience with industry standards in PBR rendering (BRDF/BSDFs), standard interchange formats (OpenPBR/MaterialX/MDL/USD)
• Hands on software engineering and architecture (basic)
• Experience in the visual effects or computer animation industry
• Experience developing tools and/or plugins within industry software packages such as Maya, 3DS Max, Houdini and/or Nuke
• Experience with VRay, Cycles and/or Arnold
• Strong knowledge of Python / TypeScript / MaxScript / MEL / Blink and/or related scripting languages
• Experience working with revision control systems and defined coding standards
• In-depth PBR knowledge including industry standard definitions such as Disney Principled BRDF, Unreal shading model, ADMF and/or similar
• VFX, visualization, Feature Animation or Episodic production experience
• Experience developing and running pipelines on Windows / Linux
• Upper-Intermediate English level

Nice to have:
• Experience developing Cloud native pipelines
• Knowledge of the VFX Reference Platform
• Good grasp on color-management (ACES, sRGB, color-spaces & gamut)
• Experience with simulation software such as Houdini
• Experience with look-dev software such as Katana
• Experience with real-time platforms such as Omniverse / Unreal

What we offer

Most of our team works from Amsterdam or Bucharest, but we're a flexible company with flexible work options and many of our team work remotely. Our environment and our creative space are very important to us. We offer a competitive salary, paid annual leave, annual L&D budget, an office overlooking the Amsterdam canals if working from AMS), get fit schemes, a pool table, darts, fruits, snacks, and dinner options each evening those staying later than working hours.

The procedure

Please send your resume and portfolio in English via the link provided. If you have any questions, please don’t hesitate to contact our HR Department at jobs@indg.com
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