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Bandcamp Jobs
Most recent job postings at Bandcamp
via Talent.com posted_at: 7 days agoschedule_type: Full-time
ABOUT US Bandcamp is an online record store and music community where passionate fans discover, connect with, and directly support the artists they love... Artists have earned more than a billion dollars on Bandcamp. We believe that music is an indispensable part of the culture, and for that culture to survive, artists must be compensated fairly and transparently for their work. Our team of 100+ people is sprinkled throughout the world, united ABOUT US

Bandcamp is an online record store and music community where passionate fans discover, connect with, and directly support the artists they love...

Artists have earned more than a billion dollars on Bandcamp. We believe that music is an indispensable part of the culture, and for that culture to survive, artists must be compensated fairly and transparently for their work.

Our team of 100+ people is sprinkled throughout the world, united in our desire to help artists connect with their fans and earn a living from their craft.

Many of us are musicians, all of us are fans, and we see how our work helps artists every day. We use one guiding principle to decide what to build, write about, design, and support : will this help an artist connect with fans and put money in the artist’s pocket?

What You'll Do

Bandcamp is seeking a Technical Product Manager to help us improve upon and extend the capabilities of our payments software.

You’ll have significant opportunities to have a meaningful impact, helping fans pay the artists they love.

The Payments team ensures that money moves securely and smoothly through Bandcamp’s systems, which now process millions of transactions a day.

We work to create scalable, frictionless, and secure checkout experiences and to maintain our integrations with 3rd party payments platforms, enabling new and better ways for fans to pay artists.

We think long and hard about database transactions, concurrency, performance, resiliency, security, and more! This role encompasses many interesting challenges and requires special diligence and an eye for details.

In this role, you will
• Work with the Payments team to improve upon and ensure the reliable, secure and smooth operation of Bandcamp’s existing payments services.
• Perform industry and technical research to identify opportunities of improvement and contribute to the technical strategy of our payments systems.
• Work with Product and Engineering leads to expand Bandcamp into new markets and grow globally through the acceleration of new payment and payout methods.
• Collaborate across the business within Bandcamp, Epic Games and beyond, to further improve accounting, reconciliation and reporting in a secure and compliant way.
• Work closely with other Product and Engineering leads to understand their team’s roadmaps, in order to build a compelling strategy and roadmap for the Payments team that aligns with Bandcamp’s overarching mission.
• Partner with Support and Data to monitor and measure the user impact and technical performance of our work.
• Work closely with third party partners to maximize the services and benefits that they offer, and to help resolve integration issues and service outages by nurturing those relationships.
• Write clear and compelling product briefs and specifications.
• Lead the planning, scoping and prioritization of the backlog, and to generally help organize the team’s workload.
• Optimize and document team processes, ceremonies and systems.

What we’re looking for
• Prior experience working as an engineer or product manager on mission-critical payments systems, ideally at a two-sided marketplace or ecommerce company.
• Payments domain expertise, such as familiarity with payments APIs and gateways, credit card and billing systems, double entry accounting, transaction processing pipelines, security and compliance.
• Experience with SQL or similar tools to be able to conduct your own quantitative investigations.
• Experience driving priorities and collaboration cross functionally.
• Prior experience with Bandcamp as a fan or artist (or both), and an understanding of how our product works and what our community values.

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale.

Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience.

In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

New York City Base Pay Range$130,400 $191,300 USDCalifornia Base Pay Range$114,800 $191,300 USDWashington Base Pay Range$109,500 $179,800 USD

ABOUT EPIC

Epic Games spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before.

Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design.

As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer.

Note to Recruitment Agencies : Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.

e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party.

Further details on these matters can be found here.

Last updated : 2023-02-18
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via Talent.com posted_at: 5 days agoschedule_type: Full-time
ABOUT US Artists have earned more than a billion dollars on Bandcamp. We believe that music is an indispensable part of the culture, and for that culture to survive, artists must be compensated fairly and transparently for their work... Our team of 100+ people is sprinkled throughout the world, united in our desire to help artists connect with their fans and earn a living from their craft. Many of us are musicians, all of us are fans, and we see ABOUT US

Artists have earned more than a billion dollars on Bandcamp. We believe that music is an indispensable part of the culture, and for that culture to survive, artists must be compensated fairly and transparently for their work...

Our team of 100+ people is sprinkled throughout the world, united in our desire to help artists connect with their fans and earn a living from their craft.

Many of us are musicians, all of us are fans, and we see how our work helps artists every day. We use one guiding principle to decide what to build, write about, design, and support : will this help an artist connect with fans and put money in the artist’s pocket?

What You’ll Do

Bandcamp is seeking a talented software engineer with a background in systems and infrastructure to help us manage our production systems, and in turn help independent artists around the world stay connected with their fans.

The Systems Team helps to ensure that Bandcamp's production infrastructure and website meet our availability, security, and performance goals.

We work closely with our feature development teams to meet those goals, assisting them in getting their code to production and helping them understand how their code works and performs once it's deployed.

In this role, you will
• Design, build, and maintain systems-focused software, such as internal tooling, automation
• Design, build, and maintain infrastructure to help Bandcamp meet our business needs and availability, security, and performance goals
• Maintain our existing technology stack, built on Linux, Ruby, MySQL, Zookeeper, HAProxy, nginx, Elasticsearch, Prometheus, and Grafana
• Research new technologies and determine how they can help Bandcamp meet its goals
• Support developers in bringing their code to production, and in understanding how it works and performs once it's there
• Be part of an on-call rotation, providing primary incident response for outages

What we're looking for
• Server-side development experience, in Ruby or a similar language (e.g. Python, Java)
• Strong written communication skills, including real-time written communication (e.g. text chat)
• Strong problem-solving and troubleshooting skills
• Experience with building and maintaining Linux-based systems
• The ability to work independently, managing projects from inception to completion
• A desire to share your knowledge and experience with the rest of the team
• A willingness to be on-call (and ideally, past experience in an on-call rotation)

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale.

Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience.

In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

New York City Base Pay Range$130,400 $191,300 USDCalifornia Base Pay Range$114,800 $191,300 USDWashington Base Pay Range$109,500 $179,800 USD

ABOUT EPIC

Epic Games spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before.

Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design.

As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer.

Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies : Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.

e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party.

Further details on these matters can be found here.

Last updated : 2023-02-20
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via ZipRecruiter schedule_type: Part-time
Position Type: High School Teaching (Part-Time)/Music Date Posted: 8/2/2022 Location: Addison Trail High School Addison Trail High School Music Teacher - Percussion Worker Temporary - Available August 5 through August 21, 2013 Position Type:
High School Teaching (Part-Time)/Music

Date Posted:
8/2/2022

Location:
Addison Trail High School
Addison Trail High School

Music Teacher -

Percussion Worker

Temporary - Available August 5 through August 21, 2013
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via ZipRecruiter schedule_type: Full-time
Position Type: High School Teaching/Music Date Posted: 8/2/2022 Location: Addison Trail High School District: DuPage High School District 88 - website Addison Trail High School Music Teacher - Percussion Worker Temporary - Available August 5 through August 21, 2013 Position Type:
High School Teaching/Music

Date Posted:
8/2/2022

Location:
Addison Trail High School

District:
DuPage High School District 88 - website
Addison Trail High School

Music Teacher -

Percussion Worker

Temporary - Available August 5 through August 21, 2013
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via Upwork schedule_type: Contractorwork_from_home: 1
Looking to discuss the potential possibilities of an integration between Brightpearl and Bandcamp for fulfilment. The integration would need to adjust warehouse inventory and confirm via order shipped confirmation emails through Bandcamp, when shipped... Initial discussion stages currently with a view to source total costs for the project and timeframes. UK based but happy to work with developers worldwide where required Looking to discuss the potential possibilities of an integration between Brightpearl and Bandcamp for fulfilment.

The integration would need to adjust warehouse inventory and confirm via order shipped confirmation emails through Bandcamp, when shipped...

Initial discussion stages currently with a view to source total costs for the project and timeframes.

UK based but happy to work with developers worldwide where required
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via Upwork posted_at: 10 days agoschedule_type: Contractorsalary: 25–50 an hourwork_from_home: 1
I'm a Buddhist meditation instructor and an indie musician (in the World/New Age/Chant genre) and my current distributor is dissolving. I am planning to self-distribute several singles in the coming months and need support setting up an account with TUnecore and launching pages with Tunecore, Bandcamp, Youtube, etc. I have seven existing singles (released in 2016) that will need to be repackaged... and rereleased as well. The bulk of the project would I'm a Buddhist meditation instructor and an indie musician (in the World/New Age/Chant genre) and my current distributor is dissolving. I am planning to self-distribute several singles in the coming months and need support setting up an account with TUnecore and launching pages with Tunecore, Bandcamp, Youtube, etc. I have seven existing singles (released in 2016) that will need to be repackaged... and rereleased as well. The bulk of the project would take place in February and March 2023.

Because this is sacred chant music, I'd prefer to work with someone who is aligned with the yoga/meditation/sound healing world. The energy behind the scenes is important
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