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Leagueoflegends.com Jobs
Most recent job postings at leagueoflegends.com
via Greenhouse schedule_type: Full-time
Game Creative Directors at Riot define and oversee the overall creative strategy for a product. You'll create inspiring creative direction across experiences that genuinely surprise and delight our players. You will help build the product strategy and tie the product's goals to the target audience. Creative direction is for the team; as the Creative Director acts as the intersection between... aesthetics, story, and brand that evokes a visceral response Game Creative Directors at Riot define and oversee the overall creative strategy for a product. You'll create inspiring creative direction across experiences that genuinely surprise and delight our players. You will help build the product strategy and tie the product's goals to the target audience. Creative direction is for the team; as the Creative Director acts as the intersection between... aesthetics, story, and brand that evokes a visceral response in players. At that intersection you'll lead with vision and demonstrate incredible taste with a high quality bar. You'll represent the game at the IP strategy level and work with fellow Creative Directors to shape the future of the IP.

As a Game Senior Creative Director, you will report to the Executive Producer and will provide creative direction for League of Legends, the largest PC game in the world. As the GCD you will bring together, guide, and inspire a group of multi-discipline developers to achieve our multi-year creative vision. You will ensure alignment and cohesion across the game story, characters, and world. You'll make sure all choices fit the tone and creative feel of the game and bring their intended experience to players. You will partner with Entertainment and other game teams to ensure League of Legends is aligned to our creative vision across all media.

Responsibilities
• Create a multi-year creative strategy that provides thematic cohesion for the game
• Partner with the Executive Producer to ensure League's product strategy is interwoven with our creative approach and long-term vision
• Partner with the Game Director to sculpt thematics that support the game experience
• Articulate the intended emotional experience of all aspects of the game
• Provide an inspirational north star that empowers creatives to navigate the unknown
• Produce artifacts that inform, align, and empower disciplines working in creatives spaces, especially art, narrative, and audio
• Collaborate proactively w/ marketing Creative Director to ensure one cohesive experience from the first ad or teaser to the final victory in-game.
• Foster a creative culture empowering and mentoring future creative leaders

Required Qualifications
• 15+ years of relevant experience with at least 10+ years experience in game development
• Operated as a key creative decision-maker on multiple games
• Experience collaborating with multiple disciplines to achieve a goal
• Professional experience building and communicating creative frameworks and creative strategy
• An excellent communicator that inspires by infusing a pitch with emotional intent
• Experience hiring and managing direct reports

Desired Qualifications
• Operated as a key creative decision-maker a live game or games with a global audience
• Has shipped at least one game title as a creative director
• Deep knowledge of the League of Legends IP
• Background in design, narrative, or art

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!

Our Perks:

Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.

(Los Angeles only) Base salary range between $220,000 USD - $330,000 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law, including the City of Los Angeles’ Fair Chance Initiative for Hiring Ordinance relating to an applicant's criminal history
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via CareerBuilder posted_at: 14 days agoschedule_type: Full-time
The Publishing Services team in EMEA manages many direct-to-player publishing functions such as communications, social media, influencer strategies, events, content and channel management.The team is dedicated to providing platforms for authentic local interactions and channel experiences for our players, both online and offline. The team will also ensure that our content reaches our players through the right medium.Reporting to the Senior Manager The Publishing Services team in EMEA manages many direct-to-player publishing functions such as communications, social media, influencer strategies, events, content and channel management.The team is dedicated to providing platforms for authentic local interactions and channel experiences for our players, both online and offline. The team will also ensure that our content reaches our players through the right medium.Reporting to the Senior Manager Marketing Communications EMEA, you will be based in Reading, UK.You will work across our MOBA game portfolio, including League of Legends and Wild Rift, collaborating closely with the EMEA Brand team, global publishing and channel marketing teams, local publishing teams, and partners to promote content and campaigns across different platforms. You will be responsible for guiding our regional channel strategies, and work closely with publishing teams across EMEA to ensure our MOBA games continue to resonate with our players - whether... communicating through influencer partnerships, social media, community events, or other earned and owned channels. You will participate in a community of practice around player communications and community, ensuring we're all pushing in the same direction and working from the same playbook when we talk to players.

Responsibilities:

Be a strategic partner to EMEA Brand Managers, and regional publishing teams, supporting their efforts to prioritise channels and tactics that help us win the MOBA genreRepresent the voice of our regional publishing teams country teams at a global level - acting as a spokesperson and support on MOBA titles around player communications, channels and player community. Grow and amplify unique EMEA initiatives alongside EMEA Brand Managers and regional publishing teams that deliver player value.Working with Insights team - identify, assess and share earned and owned channel opportunities for our MOBA titles with the wider EMEA teamsAlign all EMEA countries on campaign goals and measurements KPIs. Roll out measurement plans and enhance the team's collective knowledge of campaign performance, future audience and landscape.Working closely with global influencer teams and EMEA influencer managers, represent the product goals of the MOBA genre in a cross-product, diverse, sustainable and insightful influencer ecosystem. Ensure consistency of the programme across our portfolio alongside Action, Strategy and Esports Communications Managers in the Publishing Services team. Working with EMEA Brand Managers and Publishing Services team, establish communication roadmaps for better campaign deployments and gather post campaign feedback on the deployment process.Drive asset management planning for games in our Action genre, working closely with the key stakeholders in the global teams (Global Channel Marketing, Publishing, Community and Communications) to ensure that all content produced is delivered on time to country teams. Establish and implement the necessary procedures for improving asset collection and delivery efficiency.Identify and run RFPs to secure agency support where necessary; work with our internal creative team, internal social media team, and external agency/agencies to develop content for pan EMEA campaigns.Required

Qualifications:

6+ years of experience in communication, social or influencer management at an agency or in-house in the video game, technology, or entertainment industryKnowledge of the MOBA Genre, Mobile gaming and industry landscapeGlobal or regional experience working at an international HQ or across multiple countries/marketsKnowledge of regional differences, market sensitivities, cultural curiosity and understanding, differences in localisationExperience implementing successful communications campaigns with passionate audiencesExperience in influencer management, community management, or social media marketing experienceExperience growing content pipelines (in-house and external/agency)Fluent in written and verbal English, and fluency in at least one other EMEA relevant languageOur Perks:Medical and dental insuranceOpen paid time offLife insurance, parental leave, plus short-term and long-term disabilityPlay Fund so you can broaden and deepen your knowledge of our players and community through gamesWellness allowanceWe will double down on your donations of time and money to non-profitsTravel AllowanceLet's Thrive Together:Because together we are betterIt's our policy to provide equal employment opportunity for all applicants and members of Riot Games. We know that fresh and varied perspectives will make us better at what we do, so however you identify and whatever background you bring with you, we're excited to hear from you. Don't be discouraged if you feel you don't fully meet every single one of the requirements for a particular role, there's always room for growth at Riot. If you spot a role that will make you want to jump out of bed in the morning, we are waiting to hear from you!

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via LinkedIn posted_at: 7 days agoschedule_type: Full-time
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you'll also dive into projects that focus on team cohesiveness and cross-team goals. You'll lead without authority and provide other engineers with a clear illustration of extraordinary engineering. As a Software Engineer III on the... League Data Central team you will build player facing Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you'll also dive into projects that focus on team cohesiveness and cross-team goals. You'll lead without authority and provide other engineers with a clear illustration of extraordinary engineering.

As a Software Engineer III on the... League Data Central team you will build player facing game features powered by machine learning models, and the backend services that collect and process data at global scale. You'll influence the technical direction for how data services are built, scale and are operated, and will report directly to the League Data Central Engineering Manager.

Responsibilities
• Develop in-game features that are backed by analytics or machine learning services
• Design large-scale backend services to support analytics and data science capabilities
• Work with other engineers, producers, game designers, data science and UX experts
• Handle a range of engineering problems related to data capabilities in the game engine, game server, and backend services
• Apply software engineering best practices in your work, ensuring that you're building reliable, maintainable systems and contribute to the engineering community within Riot

Required Qualifications
• 6+ years of experience as a software engineer
• Experience building software across multiple languages (e.g., C++, Golang, or Python)
• Professional experience working with cloud computing and cloud technologies (AWS, Google, Azure)
• Professional experience building large-scale backend systems (e.g. game services, data)
• Experience with related data processing (e.g., Spark, BigQuery, DataProc), storage (e.g., S3, Google Cloud Storage), transport (e.g., Kafka, PubSub), and orchestration (e.g., Airflow, Luigi)
• Experience deploying cloud infrastructure (e.g., AWS, GCP) using containers and orchestration (e.g., Docker, Kubernetes), managed using infrastructure as code (e.g., Terraform, Ansible)
• Provide mentorship and technical leadership to more junior members of the team

Desired Qualifications
• Experience working with data scientists and analysts.
• Professional interest in machine learning applications, techniques, and infrastructure.
• Professional or other experience working with game engines.
• Written and verbal fluency in Mandarin.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!

Our Perks

Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children and a 401k with company match. Check out our benefits pages for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in gaming

(Los Angeles only) Base salary range between $170,000 USD - $238,000 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance relating to an applicant's criminal history (LAMC 189.00
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via LinkedIn posted_at: 7 days agoschedule_type: Full-time
Engineers at Riot master their craft by building, launching, and operating games that delight players all over the world. As an engineer on League Data Central, you will build systems that use data to help balance games, improve the player experience through personalization, detect behaviors for punishments and rewards, and more. You will collaborate with engineers, analysts, producers, and game... designers across all aspects of the game. Our work Engineers at Riot master their craft by building, launching, and operating games that delight players all over the world. As an engineer on League Data Central, you will build systems that use data to help balance games, improve the player experience through personalization, detect behaviors for punishments and rewards, and more. You will collaborate with engineers, analysts, producers, and game... designers across all aspects of the game. Our work ranges from building traditional data pipelines and warehouses, to running large-scale distributed systems, to designing and operating novel machine learning and artificial intelligence capabilities.

League Studio supports game development on League of Legends, Wild Rift, and Teamfight Tactics. The League Data Central initiative falls under the Tech Foundations business unit within League Studio, providing data and algorithms support for all League Studio games. As Principal Software Engineer on League Data Central, you will be the chief architect and tech leader for the initiative. You will report to the initiative Engineering Manager and own the initiative's technical vision, strategy, and technical delivery. You will work with tech leads on our and partner teams to make sure teams' technical visions, architectures, and designs align with player needs and our overall technical strategy and goals. You will also collaborate with other Initiative Tech Leads on League Studio to inform standards, strategy, and best practices.

Responsibilities
• Develop the technical strategy for data products and warehousing on League Studio
• Ensure all the teams within League Data Central are developing according to our standards and shared goals
• Contribute to and support systematic practices across League Studio that strengthen and grow technical quality
• Iterate with Product and Design to share tech vision and goals, balance for technical constraints and drive understanding of how they interact with product decision-making
• Identify opportunities for tech to improve the product and build alignment toward sustainable development
• Ad hoc project support for scoped projects with tech risk or tech related hot spots
• Participate in team on-call rotation for live support
• Provide leadership and coaching to team technical leads
• Participate in interviewing and act as an essential member for hiring decisions

Required Qualifications
• 8+ years of experience as a software engineer across the full software development lifecycle
• 3+ years experience as tech lead for large scoped products/teams
• Experience shipping and supporting machine learning algorithms in production services
• Experience with big data processing, storage, transport, and orchestration systems
• Experience developing large systems from scratch, including gathering requirements, designing scalable, production-ready architecture, breaking down the project into smaller work items, and leading the development across multiple contributors
• Experience coaching those around you across all roles, and mentoring mid and senior level engineers
• Experience working with members outside of your immediate organization to achieve team/organization goals
• Experience implementing software engineering best practices within your team, including design reviews, coding standards, code reviews, tools improvements, source control management, build processes, and testing
• Mastery of industry-standard tools, frameworks, and practices for their language(s) of choice

Desired Qualifications
• Professional or other experience working with game engines

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!

Our Perks

Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children and a 401k with company match. Check out our benefits pages for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in gaming

(Los Angeles only) Base salary range between $203,000 USD - $283,000 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance relating to an applicant's criminal history (LAMC 189.00
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via Hitmarker posted_at: 4 days agoschedule_type: Full-timesalary: 170K–238K a year
Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and... it’s for them we continue to evolve and improve Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and... it’s for them we continue to evolve and improve the League of Legends experience. Riot Games is headquartered in Los Angeles, CA and has 23 offices worldwide.

Staff Software Engineer, Esports Sport IO

The last 12 months have been amazing for esports at Riot. We held our most-watched League of Legends Worlds Championship, and we ran our first global tournaments for VALORANT, Wild Rift, and Legends of Runeterra. On the back of that success, and in our ever-growing dedication to our mission to be the most player focused company in the world, we are doubling down on our investment in esports. We are doing this through our high-priority focus on Unleashing Fandom, Reinventing the Watch Experience, and through investing in industry-leading innovations like Project Stryker.

The Sport IO team’s mission is to elevate esports competition and operations at all levels of our sports. We do this by focusing on innovating in spaces like broadcast storytelling, training and performance tools, finding and supporting future stars, as well as delivering tools and technology for esports players, teams, and tournaments. We have a mix of user facing experiences through our web properties lolesports.com and valorantesports.com and back-end tools which are used by the broadcast producers and tournament operators.

As the Staff Software Engineer, you’ll be responsible for contributing to architecting and implementing vital upgrades to Riot’s mission-critical Esports systems. These systems deliver near-real-time Esports data and statistics to our viewers and data partners, introduce Esports related in-game features and integrations, manage and run our Esports events, and future non-public projects.

This role reports to the Engineering Manager in the Esports Sports Innovation and Optimization organization.

Responsibilities:
• You will lead and contribute to technical direction, design, and implementation of the Esports data and game services that drive the future of Esports
• You will lead by technical example, lifting the expertise and skills of people around you through spec reviews, code reviews, documentation, and testing
• You will collaborate with tournament operators and representatives from professional leagues, game engineers, and other engineering organizations to push the cutting edge of Esports
• Contribute to engineering excellence to reduce and mitigate live incidents quickly and effectively
• Drive a strong engineering culture, contributing to growth of technical skills in the team and a growth mindset
• Embrace, maintain and share Game teams’ best practices for coding standards, patterns, reviews and CI/CD

Required Qualifications:
• 5+ years of experience or equivalent in Software Engineering
• 3+ years of experience with Game Development and Game Development Patterns(ECS)
• Deep hands-on programming experiences with C++, Java and Lua
• Bachelor's degree in Computer Science or comparable field or equivalent experience
• Working knowledge and extensive experience providing actionable feedback through code reviews, spec reviews, and architecture designs
• 1+ years of experience with Agile development processes

Desired Qualifications:
• Familiarity with game development engines such as Unreal, Unity or proprietary engines
• Experience with management tools such as Jira or GitHub
• Experience with Version Control systems used in Game Development (Perforce)
• Familiarity with building game content tools and pipelines
• Familiarity with CI/CD tooling, such as GitHub Actions or Jenkins

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!

Our Perks:

Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.

(Los Angeles only) Base salary range between $170,000 USD - $238,000 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law, including the City of Los Angeles’ Fair Chance Initiative for Hiring Ordinance relating to an applicant's criminal history
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via LinkedIn posted_at: 7 days agoschedule_type: Full-time
On the Real-Time VFX team at Riot, we design and implement the sleek, dynamic and dramatic visual effects that represent gameplay and add atmosphere to the world of League of Legends. We use our experience to create aesthetically astounding visual effects that communicate essential game information and personify the characters and skins we create. League of Legends has a diverse roster of... powerful champions with a vast range of abilities, from On the Real-Time VFX team at Riot, we design and implement the sleek, dynamic and dramatic visual effects that represent gameplay and add atmosphere to the world of League of Legends. We use our experience to create aesthetically astounding visual effects that communicate essential game information and personify the characters and skins we create. League of Legends has a diverse roster of... powerful champions with a vast range of abilities, from cosmic dragons to undead warlords and our universe is full of creative potential.

As a VFX Artist II on the Personalization team, you’ll use your artistic and technical skills to support the creation of stunning visual effects and guide the development of visual effects from external artists. Effects may vary from champion skin abilities to emotes, sight wards, and just about any other variety of VFX assets that will go into League. You will work with Product Leads, Delivery Leads, team members, and the Associate Art Director to stay aligned on vision and priorities, reporting to the VFX Art Lead. You will oversee VFX feedback to external partners and contribute to discipline review sessions.

Responsibilities
• Guide external artists to hit product quality standards, project art pillars, and highlight improvement areas through a variety of feedback methods
• Support the creation of aesthetically astounding visual effects that balance player satisfaction and communicate essential game information and capture the essence of hundreds of characters
• Find creative solutions to eliminate difficult problems in production and drive agreement on improvements to pipelines, processes and techniques
• Use your knowledge of visual effects to create brand new assets from classic designs, and push the quality bar of our art style
• Occasional travel overseas to provide training directly to external artists and connect with external teams

Required Qualifications
• 3+ years’ experience in video games industry
• Skills in 3D/2D Software - Maya, Photoshop
• Experience creating stylized real-time VFX and a portfolio showcasing these skills.
• Proficiency in VFX fundamentals like timing, shape language, and color theory.
• Knowledge of the MOBA genre, ideally League of Legends, as it pertains to game design, isometric content and visual clarity

Desired Qualifications
• Familiarity with the League of Legends IP and skins universes
• Shipped titles as a VFX Artist
• Experience with advanced modeling like rigging and animating
• Experience making complex materials for use on characters
• Interest in International travel for onsite training and conferences

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!

Our Perks

Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.

(Los Angeles only) Base salary range of $110,000 - $154,000 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

(Bellevue only) Base salary range between $110,000 USD - $154,000 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law, including the City of Los Angeles’ Fair Chance Initiative for Hiring Ordinance relating to an applicant's criminal history
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via Hitmarker posted_at: 4 days agoschedule_type: Full-timesalary: 170K–238K a year
Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and... it’s for them we continue to evolve and improve Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and... it’s for them we continue to evolve and improve the League of Legends experience. Riot Games is headquartered in Los Angeles, CA and has 23 offices worldwide.

The last 12 months have been amazing for esports at Riot. We held our most-watched League of Legends Worlds Championship, and we ran our first global tournaments for VALORANT, Wild Rift, and Legends of Runeterra. On the back of that success, and in our ever-growing dedication to our mission to be the most player focused company in the world, Riot is doubling down on our investment in the esports and fan experience with industry-leading innovations like Project Stryker that will make our ambitions come to life.

The Esports Watch team is Riot’s big bet in the area of “Reinventing the Watch Experience.” that will focus on making it easier for fans to find the content that matters most. You can read more about that in our CEO’s blog, “Calling the shot: the Next Five Years at Riot Games.” We are looking for passionate, innovative individuals with a keen eye and ear for fan behaviors. In addition to a large internal team working on this, we are working with external development partners that have specialized expertise who are helping us scale our delivery.

As a Staff Software Engineer on the Watch team you’ll be trusted to push large scoped backend projects, collaborate closely with design and product peers, and level up other software engineers in the team. The team’s primary focus is developing a greenfield product and as such there are opportunities to flex both leadership and engineering skills.

You will report to the Director, Software Engineering for Esports R&D.

Responsibilities:
• You will lead and contribute to technical direction, design, and implementation of the Esports watch platform and the services that expand and enhance our player-facing experiences
• You will lead by technical example, lifting the expertise and skills of people around you through spec reviews, code reviews, documentation, and testing
• You will collaborate closely with our esports R&D leadership and Riot platform and technology teams to ensure the right tech capabilities are prioritized and built.

Required Qualifications:
• BS in Computer Science (or equivalent experience)
• 6+ years of experience or equivalent in Software Engineering in cloud-native or microservice architectures
• 4+ years of experience with AWS (or comparable cloud environments)
• Deep hands-on programming experiences with Java

Desired Qualifications:
• Experience with agile methodologies such as Scrum or Kanban
• Familiarity with "Infrastructure as Code" and tooling like Terraform
• Familiarity with CI/CD using Docker and Jenkins
• Experience in digital video workflows and live streaming at scale

Our Perks:

We offer medical, dental, and vision plans that cover you, your spouse/domestic partner, and children. Life insurance, parental leave, plus short-term and long-term disability coverage are also available. Riot will support your retirement benefits with a company match, and double down on your donations of time and money to non-profit charitable organizations. Balance between work and personal life is encouraged with open paid time off, and a play fund so you can broaden and deepen your personal relationship with games.

(Los Angeles only) Base salary range between $170,000 USD - $238,000 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law, including the City of Los Angeles’ Fair Chance Initiative for Hiring Ordinance relating to an applicant's criminal history (LAMC 189.00
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via Hitmarker posted_at: 4 days agoschedule_type: Full-timesalary: 170K–238K a year
Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and... it’s for them we continue to evolve and improve Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and... it’s for them we continue to evolve and improve the League of Legends experience. Riot Games is headquartered in Los Angeles, CA and has 23 offices worldwide.

The last 12 months have been amazing for esports at Riot. We held our most-watched League of Legends Worlds Championship, and we ran our first global tournaments for VALORANT, Wild Rift, and Legends of Runeterra. On the back of that success, and in our ever-growing dedication to our mission to be the most player focused company in the world, we are doubling down on our investment in esports. We are doing this through our high-priority focus on Unleashing Fandom, Reinventing the Watch Experience, and through investing in industry-leading innovations like Project Stryker.

The Sport IO team is focused on innovating in the broadcast storytelling experience as well as delivering tools and technology for esports players, teams, and tournaments. We have a mix of user facing experiences through our web properties lolesports.com and valorantesports.com and back-end tools which are used by the broadcast producers and tournament operators.

As the Engineering Manager, you’ll be tasked with building the long-term success for your organization by co-owning the product vision, mentoring and growing talent, and being accountable for delivering results. Engineering Managers are held to a high standard and expected to foster an inclusive culture, ensure work-life balance, and manage expectations while driving their forward in a sustainable way.

This role reports to the Senior Manager in the Esports Sports Innovation and Optimization organization.

Responsibilities:
• Lead a team or team(s) with broad, mission-critical scope
• Drive to create and manage the team roadmap and delivery
• Hire, mentor, and grow talent within your organization
• Hold your team accountable for delivery; be held accountable by your team for setting realistic expectations
• Delegate technical excellence through management
• Ensure business continuity within your organization

Required Qualifications:
• 3+ years experience as an Engineering Manager
• 7+ years of experience or equivalent in Software Engineering using cloud-native architectures
• 3+ years of experience with AWS (or comparable cloud environments)
• Excellent written and verbal communication
• Experience guiding multiple direct reports through a promotion

Desired Qualifications:
• Experience building and maintaining an organization plan
• Experience driving organization-wide changes or innovations
• Experience managing outside vendors

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!

Our Perks:

Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.

(Bellevue only) Base salary range between $170,000 USD - $238,000 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law, including the City of Los Angeles’ Fair Chance Initiative for Hiring Ordinance relating to an applicant's criminal history
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via Ladders schedule_type: Full-timesalary: 200K–250K a year
Riot’s mission is to put players at the center of everything we do. We do this by continuing to evolve and deliver new experiences to players with games like Teamfight Tactics, Legends of Runeterra, VALORANT, and League of Legends: Wild Rift. Riot is also expanding into the world of music/multimedia with the release of our animated series Arcane and music from KDA and True Damage. In short - it’s... an exciting time to be a “Rioter. WHO WE Riot’s mission is to put players at the center of everything we do. We do this by continuing to evolve and deliver new experiences to players with games like Teamfight Tactics, Legends of Runeterra, VALORANT, and League of Legends: Wild Rift. Riot is also expanding into the world of music/multimedia with the release of our animated series Arcane and music from KDA and True Damage. In short - it’s... an exciting time to be a “Rioter.

WHO WE ARE: The Product Management, Publishing discipline partners closely with product and publishing leaders to bring forward analyses, recommendations, solutions, products and strategies that address complex player experience and business issues to achieve the best outcomes for players that align to company goals. We are united by our desire to build player-focused strategies that maximize business so that we’re able to serve players for the long run. We support our recommendations with a myriad of sources and perspectives to ensure we’re informed by a deep understanding of who our players are. We work every day to make it better to be a player and are looking for a Senior Director, Product Management, Publishing - League of Legends to join the game and publishing leadership team.

ROLE: As a Senior Director, Product Management, Publishing - League of Legends you will be an integral part of the League of Legends leadership team and the broader Games Publishing leadership team. You will partner closely with the game EP, and other leaders across games, publishing, entertainment and esports to drive holistic strategy and planning and lead cross-disciplinary teams to arrive at shared outcomes. You help evaluate and prioritize new opportunity areas for the game’s ecosystem and align to Riot level goals. You’ll define and drive publishing strategy for the complete ecosystem strategy, with a sharp focus on the players we serve. This role requires complex strategy creation and synthesis, organizational alignment and collaboration, and a deep understanding of players across our ecosystem.

Responsibilities:
• Partner with the EP to build strategy and a holistic player and business outcomes for the games ecosystem
• Drive holistic publishing vision for the League of Legends ecosystem in alignment with EP’s vision
• Partner closely with League of Legends brand lead to ensure our brand deeply connects to the players we serve and the game experience we’ve created
• Lead matrixed, cross-disciplinary teams toward shared outcomes for the League of Legends ecosystem roadmap
• Manage all publishing product managers dedicated to League of Legends
• Be a strategic partner to games leadership to drive shared outcomes across games, publishing, entertainment and esports
• Partner with brand leaders on games to ensure player experiences and marketing plans that deeply resonate with core audiences and build on the around-game experience
• Pull in and represent cross-organizational insights to inform player-focused decision making for the overall game experience
• Partner with game teams to ensure regional player insights as well as cross-org planning considerations are part of long-term planning from the outset.
• Lead visioning and planning exercises for holistic player journey and experience planning for the game
• Build a single cross-org roadmap in collaboration with organizational leaders
• Hold teams accountable on execution of cross-Riot programs in support of the game
• Drive identified ecosystem programs for the game
• Partner with games and publishing leadership to inform overall goals and objectives for the games experience and publishing contributions
• Partner with other games publishing leaders to set overall priorities for the Riot experience.

Required Qualifications:
• 12+ years of publishing or product experience, including 5+ years of experience in video games leading teams throughout all stages of the production lifecycle of a product
• 5+ years of experience connecting with or building strategies for competitive gaming audiences
• Intimate knowledge of the global games landscape, current competition, innovations and trends, ever-evolving player expectations and how they impact our business
• Well-versed in leading cross-disciplinary, global matrixed teams and able to influence stakeholders at all levels
• Deep experience in building holistic product strategy across complex experiences
• Experience leading teams towards a cohesive, audience-focused vision
• Experience working on cultural brands that serve passionate audiences
• Understanding of cultural trends across entertainment, fan and youth culture
• Experience across PC, mobile and console platforms

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
Our Perks:

Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.
Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law, including the City of Los Angeles’ Fair Chance Initiative for Hiring Ordinance relating to an applicant's criminal history
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