Most recent job postings at treyarch
via Treyarch Job Opportunities
schedule_type: Full-time
Job Title:
VFX Artist - Treyarch
...
Requisition ID:
R014220
Job Description:
Treyarch Studios is looking for a passionate VFX Artist to help us create photo-realistic particle effects for a high-profile action-packed AAA title. This position requires strong artistic sensibilities and technical skills, where we're looking for someone passionate about making great games, who is an excellent problem-solver, and an effective communicator. If you think
Job Title:
VFX Artist - Treyarch
...
Requisition ID:
R014220
Job Description:
Treyarch Studios is looking for a passionate VFX Artist to help us create photo-realistic particle effects for a high-profile action-packed AAA title. This position requires strong artistic sensibilities and technical skills, where we're looking for someone passionate about making great games, who is an excellent problem-solver, and an effective communicator. If you think that describes you then we'd love to speak with you further!
What you’ll do…
• Create photo-real particle systems for game environments and scripted moments, as well as destructible assets, and coinciding particle systems.
• These may include real-time particle effects for the destruction of buildings, vehicles, natural environments, and everything in between using our proprietary toolset, as well as set dressing for levels with ambient atmospheric effects that produce beautiful photo-realistic game moments.
• Work closely with art directors/leads, lighting, design, sound, animation, and production to bring levels and features to life.
• Create textures and/or meshes to use in particle effects with various 2D and 3D applications.
• Create detailed documentation and/or presentations to share information with team members.
To succeed you should have…
• 3+ years of experience in AAA game development.
• Experience with simulation and VFX software like FumeFX, Houdini, Maya, Max, etc.
• Compositing knowledge (After Effects, Nuke, Fusion, Photoshop, etc.).
• Demo reel or website showing previous VFX work.
• Ability to work collaboratively between different departments as well as independently, and be able to drive initiatives through to completion.
• Eye for timing, weight, realism, color, volume, energy, and other particle aesthetics.
• Ability to create all required art assets needed for particle effects and level atmospherics.
• Experienced technical ability within VFX, and strong general skills in understanding multiple disciplines.
• Able to stay within budgets and understand platform limitations.
• Strong troubleshooting and interpersonal skills.
We’d love it if you also have…
• Modeling and animation experience a plus.
• Knowledge of Perforce or other version control software.
• Understanding of scripting and programming concepts.
• Ability to perform rigid body and soft body simulations/animations.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
ABOUT TREYARCH
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://www.benefitsforeveryworld.com/
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
• Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
• 401(k) with Company match, tuition reimbursement, charitable donation matching;
• Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
• Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
• If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $97,200.00 - $179,900.00 Annual. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed Show more details...
VFX Artist - Treyarch
...
Requisition ID:
R014220
Job Description:
Treyarch Studios is looking for a passionate VFX Artist to help us create photo-realistic particle effects for a high-profile action-packed AAA title. This position requires strong artistic sensibilities and technical skills, where we're looking for someone passionate about making great games, who is an excellent problem-solver, and an effective communicator. If you think that describes you then we'd love to speak with you further!
What you’ll do…
• Create photo-real particle systems for game environments and scripted moments, as well as destructible assets, and coinciding particle systems.
• These may include real-time particle effects for the destruction of buildings, vehicles, natural environments, and everything in between using our proprietary toolset, as well as set dressing for levels with ambient atmospheric effects that produce beautiful photo-realistic game moments.
• Work closely with art directors/leads, lighting, design, sound, animation, and production to bring levels and features to life.
• Create textures and/or meshes to use in particle effects with various 2D and 3D applications.
• Create detailed documentation and/or presentations to share information with team members.
To succeed you should have…
• 3+ years of experience in AAA game development.
• Experience with simulation and VFX software like FumeFX, Houdini, Maya, Max, etc.
• Compositing knowledge (After Effects, Nuke, Fusion, Photoshop, etc.).
• Demo reel or website showing previous VFX work.
• Ability to work collaboratively between different departments as well as independently, and be able to drive initiatives through to completion.
• Eye for timing, weight, realism, color, volume, energy, and other particle aesthetics.
• Ability to create all required art assets needed for particle effects and level atmospherics.
• Experienced technical ability within VFX, and strong general skills in understanding multiple disciplines.
• Able to stay within budgets and understand platform limitations.
• Strong troubleshooting and interpersonal skills.
We’d love it if you also have…
• Modeling and animation experience a plus.
• Knowledge of Perforce or other version control software.
• Understanding of scripting and programming concepts.
• Ability to perform rigid body and soft body simulations/animations.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
ABOUT TREYARCH
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://www.benefitsforeveryworld.com/
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
• Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
• 401(k) with Company match, tuition reimbursement, charitable donation matching;
• Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
• Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
• If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $97,200.00 - $179,900.00 Annual. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed Show more details...
via Treyarch Job Opportunities
posted_at: 26 days agoschedule_type: Full-time
Job Title:
Senior Gameplay Engineer - Treyarch
Requisition ID:
R019109
Job Description:
We are looking for a talented engineer with a passion for gameplay and a critical eye for game design to join our team in either Los Angeles or Vancouver. As a Senior Gameplay Engineer, you will be working closely with our Design team to bring innovative game features to life.
A Gameplay Engineer should be excellent at rapidly prototyping ideas and be capable
Job Title:
Senior Gameplay Engineer - Treyarch
Requisition ID:
R019109
Job Description:
We are looking for a talented engineer with a passion for gameplay and a critical eye for game design to join our team in either Los Angeles or Vancouver. As a Senior Gameplay Engineer, you will be working closely with our Design team to bring innovative game features to life.
A Gameplay Engineer should be excellent at rapidly prototyping ideas and be capable of quickly turning a design specification from paper into a usable game system for further iteration. A successful Senior Gameplay Engineer will have an “eye” for gameplay and a knack for understanding how to deliver exciting features that millions of fans are going to love. You should be able to get quickly familiarized with existing codebases and be able to write elegant, high performing extensible code that works well within a collaborative environment.
What you’ll do…
• Implement, debug and optimize major systems in C/C++ and other... languages in the context of a large cross platform codebase
• Spearhead development of innovative gameplay experiences
• Contribute to game architecture and technical designs and postmortems
• Perform data and code analysis to identify improvement opportunities
• Provide mentorship to less experienced engineers
To succeed you should have…
• 6+ years of proven experience in a Gameplay Engineering role or similar position with multiple shipped titles
• Proficiency in C/C++
• Proficiency in scripting language such as Python or Lua
• Advanced knowledge of algorithms and data structures
• Advanced optimization and debugging skills
• Strong math skills – especially linear algebra and 3D vector math
• Game knowledge and an understanding of the design principles behind games
• Able to collaborate with other engineers and non-technical team members, and be able to adapt to a fluid, changing environment as creative challenges constantly evolve
• B.S. in Computer Science or equivalent experience
• And most importantly, a passion for making games
We’d love it if you also have…
• Advanced programming specialty, such as low level network programming, High Level Shader Language (HLSL), SSE assembly, etc
• Expertise and passion in one or more of the following areas: AI, User Interfaces, Animation, or General Gameplay
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
ABOUT TREYARCH
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://www.benefitsforeveryworld.com/
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
• Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
• 401(k) with Company match, tuition reimbursement, charitable donation matching;
• Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
• Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
• If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $101,000.00 - $186,754.00 Annual. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed Show more details...
Senior Gameplay Engineer - Treyarch
Requisition ID:
R019109
Job Description:
We are looking for a talented engineer with a passion for gameplay and a critical eye for game design to join our team in either Los Angeles or Vancouver. As a Senior Gameplay Engineer, you will be working closely with our Design team to bring innovative game features to life.
A Gameplay Engineer should be excellent at rapidly prototyping ideas and be capable of quickly turning a design specification from paper into a usable game system for further iteration. A successful Senior Gameplay Engineer will have an “eye” for gameplay and a knack for understanding how to deliver exciting features that millions of fans are going to love. You should be able to get quickly familiarized with existing codebases and be able to write elegant, high performing extensible code that works well within a collaborative environment.
What you’ll do…
• Implement, debug and optimize major systems in C/C++ and other... languages in the context of a large cross platform codebase
• Spearhead development of innovative gameplay experiences
• Contribute to game architecture and technical designs and postmortems
• Perform data and code analysis to identify improvement opportunities
• Provide mentorship to less experienced engineers
To succeed you should have…
• 6+ years of proven experience in a Gameplay Engineering role or similar position with multiple shipped titles
• Proficiency in C/C++
• Proficiency in scripting language such as Python or Lua
• Advanced knowledge of algorithms and data structures
• Advanced optimization and debugging skills
• Strong math skills – especially linear algebra and 3D vector math
• Game knowledge and an understanding of the design principles behind games
• Able to collaborate with other engineers and non-technical team members, and be able to adapt to a fluid, changing environment as creative challenges constantly evolve
• B.S. in Computer Science or equivalent experience
• And most importantly, a passion for making games
We’d love it if you also have…
• Advanced programming specialty, such as low level network programming, High Level Shader Language (HLSL), SSE assembly, etc
• Expertise and passion in one or more of the following areas: AI, User Interfaces, Animation, or General Gameplay
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
ABOUT TREYARCH
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://www.benefitsforeveryworld.com/
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
• Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
• 401(k) with Company match, tuition reimbursement, charitable donation matching;
• Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
• Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
• If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $101,000.00 - $186,754.00 Annual. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed Show more details...
via ArtStation
posted_at: 23 days agoschedule_type: Full-time
Do you walk into a space and immediately imagine how it would play in a video game? Do you find yourself thinking of ways to make the space better, how you could improve it to make it an engaging player experience? So do we!Treyarch is looking for...
Do you walk into a space and immediately imagine how it would play in a video game? Do you find yourself thinking of ways to make the space better, how you could improve it to make it an engaging player experience? So do we!Treyarch is looking for...
Show more details...
via Treyarch Job Opportunities
posted_at: 25 days agoschedule_type: Full-time
Job Title:
Lead Gameplay Engineer - Treyarch
...
Requisition ID:
R017837
Job Description:
Treyarch is looking for a new Lead Gameplay Engineer with a passion for multiplayer gameplay and experience in managing a small team of engineers to join our team in Los Angeles, CA.
In this role, you will be responsible for helping to oversee the technical vision and strategy for the multiplayer content in our games as well as manage a small team of engineers.
Job Title:
Lead Gameplay Engineer - Treyarch
...
Requisition ID:
R017837
Job Description:
Treyarch is looking for a new Lead Gameplay Engineer with a passion for multiplayer gameplay and experience in managing a small team of engineers to join our team in Los Angeles, CA.
In this role, you will be responsible for helping to oversee the technical vision and strategy for the multiplayer content in our games as well as manage a small team of engineers. The ideal candidate will be able to communicate this vision effectively to the Multiplayer Engineering team as well as across other groups such as the Production and Design teams to bring innovative Multiplayer content & game features to life. You will be a leader by example in our Multiplayer Engineering team, helping to choose, design, and implement cutting edge systems to accomplish this vision.
As a successful engineer in this position, you should be able to quickly get familiar with existing codebases and systems and be able to implement elegant, high performing updates and extensions that work well within a collaborative environment, and you should be comfortable managing a team of 3 or more engineers. The candidate should have an eye for Gameplay technologies and a knack for understanding how to deliver exciting experiences that millions of fans are going to love.
What you’ll do...
• Work with and lead a Multiplayer Engineering team to craft development of innovative Multiplayer content systems & experiences
• Implement, debug and optimize Multiplayer content systems in C/C++ and other languages
• Contribute ideas for new Multiplayer content technologies, architectures, and technical designs
• Perform data and code analysis to find opportunities for improvement
• Provide mentorship to less experienced engineers
To succeed you should have...
• 10+ years of experience as a Gameplay Engineer (or similar experience)
• 3+ years of experience managing direct reports
• Shipped multiple game titles
• A strong understanding of core CS algorithms and data structures
• Strong C/C++ skills
• Strong math proficiency
• Ability to collaborate with other engineers, designers, and game developers
• Ability to work well in a fluid, changing environment as creative challenges evolve
We’d love it if you also have...
• Network engineering experience
• Expertise in one or more of the following areas: Animation, General Gameplay, UI/UX
• Experience with scripting languages
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
ABOUT TREYARCH
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://www.benefitsforeveryworld.com/
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
• Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
• 401(k) with Company match, tuition reimbursement, charitable donation matching;
• Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
• Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
• If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $121,500.00 - $224,880.00 Annual. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed Show more details...
Lead Gameplay Engineer - Treyarch
...
Requisition ID:
R017837
Job Description:
Treyarch is looking for a new Lead Gameplay Engineer with a passion for multiplayer gameplay and experience in managing a small team of engineers to join our team in Los Angeles, CA.
In this role, you will be responsible for helping to oversee the technical vision and strategy for the multiplayer content in our games as well as manage a small team of engineers. The ideal candidate will be able to communicate this vision effectively to the Multiplayer Engineering team as well as across other groups such as the Production and Design teams to bring innovative Multiplayer content & game features to life. You will be a leader by example in our Multiplayer Engineering team, helping to choose, design, and implement cutting edge systems to accomplish this vision.
As a successful engineer in this position, you should be able to quickly get familiar with existing codebases and systems and be able to implement elegant, high performing updates and extensions that work well within a collaborative environment, and you should be comfortable managing a team of 3 or more engineers. The candidate should have an eye for Gameplay technologies and a knack for understanding how to deliver exciting experiences that millions of fans are going to love.
What you’ll do...
• Work with and lead a Multiplayer Engineering team to craft development of innovative Multiplayer content systems & experiences
• Implement, debug and optimize Multiplayer content systems in C/C++ and other languages
• Contribute ideas for new Multiplayer content technologies, architectures, and technical designs
• Perform data and code analysis to find opportunities for improvement
• Provide mentorship to less experienced engineers
To succeed you should have...
• 10+ years of experience as a Gameplay Engineer (or similar experience)
• 3+ years of experience managing direct reports
• Shipped multiple game titles
• A strong understanding of core CS algorithms and data structures
• Strong C/C++ skills
• Strong math proficiency
• Ability to collaborate with other engineers, designers, and game developers
• Ability to work well in a fluid, changing environment as creative challenges evolve
We’d love it if you also have...
• Network engineering experience
• Expertise in one or more of the following areas: Animation, General Gameplay, UI/UX
• Experience with scripting languages
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
ABOUT TREYARCH
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://www.benefitsforeveryworld.com/
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
• Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
• 401(k) with Company match, tuition reimbursement, charitable donation matching;
• Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
• Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
• If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $121,500.00 - $224,880.00 Annual. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed Show more details...
via Treyarch Job Opportunities
posted_at: 3 days agoschedule_type: Full-time
Job Title:
Principal Animation Engineer - Treyarch
Requisition ID:
R015195
Job Description:
Treyarch is looking for a talented engineer with a passion for gameplay to join our team and be a key contributor in developing our technology to bring our future titles to life.
As a Principal Animation Engineer you will be working on developing the Call of Duty animation system used in our future titles. You will be working with engineers across multiple
Job Title:
Principal Animation Engineer - Treyarch
Requisition ID:
R015195
Job Description:
Treyarch is looking for a talented engineer with a passion for gameplay to join our team and be a key contributor in developing our technology to bring our future titles to life.
As a Principal Animation Engineer you will be working on developing the Call of Duty animation system used in our future titles. You will be working with engineers across multiple time zones and on technology that will be used by multiple games. You will be expected to drive the long term vision and detail the roadmap of the animation system for the years to come.
What you’ll do…
• Own and drive the animation capabilities and tooling for the Call of Duty game engine
• Support game teams and their content creators to build new games
• Collaborate with content creators and gameplay teams to learn and understand their needs
• Build positive relationships with animation teams across the Call of Duty franchise
•... Actively and enthusiastically seek out help, code reviews, and advice
• Mentor other engineers in coding and animation system development
To succeed you should have…
• The ability to understand and write effective C++ code
• A strong understanding of the fundamentals of 3D animation
• Communication skills for sharing ideas clearly, learning from others, and giving meaningful feedback
• Strong mathematics skills, including proficiency with trigonometry, and linear algebra
• Experience collaborating with content creators and technical artists
• Experience shipping AAA titles
You’re a great fit if your philosophy is to…
• Commit to doing things the right way, even when it's difficult
• Value diversity and differences in others
• Ensure discussions include every voice that has something to say
• Enable technology that makes games accessible to every person who wants to play them
• Strive to learn from the knowledge and experiences of those around you
We’d love it if you also have…
• Experience with building tools for content creators
• Familiarity with animation concerns in a multiplayer game environment
• Experience working with or contributing to in-house engine development
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
ABOUT TREYARCH
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://www.benefitsforeveryworld.com/
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
• Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
• 401(k) with Company match, tuition reimbursement, charitable donation matching;
• Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
• Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
• If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $167,500.00 - $309,876.00 Annual. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed Show more details...
Principal Animation Engineer - Treyarch
Requisition ID:
R015195
Job Description:
Treyarch is looking for a talented engineer with a passion for gameplay to join our team and be a key contributor in developing our technology to bring our future titles to life.
As a Principal Animation Engineer you will be working on developing the Call of Duty animation system used in our future titles. You will be working with engineers across multiple time zones and on technology that will be used by multiple games. You will be expected to drive the long term vision and detail the roadmap of the animation system for the years to come.
What you’ll do…
• Own and drive the animation capabilities and tooling for the Call of Duty game engine
• Support game teams and their content creators to build new games
• Collaborate with content creators and gameplay teams to learn and understand their needs
• Build positive relationships with animation teams across the Call of Duty franchise
•... Actively and enthusiastically seek out help, code reviews, and advice
• Mentor other engineers in coding and animation system development
To succeed you should have…
• The ability to understand and write effective C++ code
• A strong understanding of the fundamentals of 3D animation
• Communication skills for sharing ideas clearly, learning from others, and giving meaningful feedback
• Strong mathematics skills, including proficiency with trigonometry, and linear algebra
• Experience collaborating with content creators and technical artists
• Experience shipping AAA titles
You’re a great fit if your philosophy is to…
• Commit to doing things the right way, even when it's difficult
• Value diversity and differences in others
• Ensure discussions include every voice that has something to say
• Enable technology that makes games accessible to every person who wants to play them
• Strive to learn from the knowledge and experiences of those around you
We’d love it if you also have…
• Experience with building tools for content creators
• Familiarity with animation concerns in a multiplayer game environment
• Experience working with or contributing to in-house engine development
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
ABOUT TREYARCH
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://www.benefitsforeveryworld.com/
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
• Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
• 401(k) with Company match, tuition reimbursement, charitable donation matching;
• Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
• Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
• If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $167,500.00 - $309,876.00 Annual. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed Show more details...
via Treyarch Job Opportunities
posted_at: 24 days agoschedule_type: Full-time
Job Title:
Senior Physics Gameplay Engineer - Treyarch Vancouver
Requisition ID:
R020617
Job Description:
Do you like building reactive and dynamic worlds? Do you care about filling characters with the feel of life and fluid motion?
At Treyarch, we want to push the capabilities of physics simulations, vehicle gameplay, motion synthesis and animation systems across the Call of Duty Universe!
If that sounds appealing, then you could be an excellent
Job Title:
Senior Physics Gameplay Engineer - Treyarch Vancouver
Requisition ID:
R020617
Job Description:
Do you like building reactive and dynamic worlds? Do you care about filling characters with the feel of life and fluid motion?
At Treyarch, we want to push the capabilities of physics simulations, vehicle gameplay, motion synthesis and animation systems across the Call of Duty Universe!
If that sounds appealing, then you could be an excellent fit for our Treyarch Gameplay team! We are looking for engineers with a strong background in math who can apply their skills to develop exciting features for Call of Duty.
As a Senior Physics Gameplay Engineer, you will be working closely with our designers, animators, artists, and fellow engineers to bring the Call of Duty experience to a whole new level for millions of fans to enjoy.
What to expect…
To join our team, you will need to harness your strengths in C/C++ to debug, tune and optimize gameplay systems such as physics... vehicle simulation, character locomotion, cloth simulation, collision detection, destructible objects and more.
What you’ll do…
• Collaborate with designers, animators, and other content developers to craft immersive new gameplay technologies and features.
• Contribute to content and functionality designs.
• Improve physics, vehicle, animation, and other similar domain pipelines to boost team efficiency.
• Engage in playtests with your teammates and offer feedback, discuss gameplay, and analyze performance or game fidelity.
• Show newcomers how to build believable worlds and sharpen their skills through mentoring of less experienced engineering teammates.
To succeed you should have…
• A strong passion for helping make games move well and feel fun and enjoyable for our fans.
• A college degree in Computer Science, or equivalent education or experience that enables you to work within our C/C++ code systems.
• The strong 3D math and linear algebra skills required to work on physics, animation, and dynamic simulation code.
• The ability to team up with dev partners across the studio and the Call of Duty franchise to brainstorm ideas, align on goals, roadmap, iterate, and get things to the finish line.
You are a great fit if your philosophy is to...
• Commit to doing things the right way, even when it is difficult.
• Value diversity and differences in others.
• Ensure discussions include every voice that has something to say.
• Strive to learn from the knowledge and experiences of those around you.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
ABOUT TREYARCH
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://www.benefitsforeveryworld.com/
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
• Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
• 401(k) with Company match, tuition reimbursement, charitable donation matching;
• Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
• Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
• If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $101,000.00 - $186,754.00 Annual. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed Show more details...
Senior Physics Gameplay Engineer - Treyarch Vancouver
Requisition ID:
R020617
Job Description:
Do you like building reactive and dynamic worlds? Do you care about filling characters with the feel of life and fluid motion?
At Treyarch, we want to push the capabilities of physics simulations, vehicle gameplay, motion synthesis and animation systems across the Call of Duty Universe!
If that sounds appealing, then you could be an excellent fit for our Treyarch Gameplay team! We are looking for engineers with a strong background in math who can apply their skills to develop exciting features for Call of Duty.
As a Senior Physics Gameplay Engineer, you will be working closely with our designers, animators, artists, and fellow engineers to bring the Call of Duty experience to a whole new level for millions of fans to enjoy.
What to expect…
To join our team, you will need to harness your strengths in C/C++ to debug, tune and optimize gameplay systems such as physics... vehicle simulation, character locomotion, cloth simulation, collision detection, destructible objects and more.
What you’ll do…
• Collaborate with designers, animators, and other content developers to craft immersive new gameplay technologies and features.
• Contribute to content and functionality designs.
• Improve physics, vehicle, animation, and other similar domain pipelines to boost team efficiency.
• Engage in playtests with your teammates and offer feedback, discuss gameplay, and analyze performance or game fidelity.
• Show newcomers how to build believable worlds and sharpen their skills through mentoring of less experienced engineering teammates.
To succeed you should have…
• A strong passion for helping make games move well and feel fun and enjoyable for our fans.
• A college degree in Computer Science, or equivalent education or experience that enables you to work within our C/C++ code systems.
• The strong 3D math and linear algebra skills required to work on physics, animation, and dynamic simulation code.
• The ability to team up with dev partners across the studio and the Call of Duty franchise to brainstorm ideas, align on goals, roadmap, iterate, and get things to the finish line.
You are a great fit if your philosophy is to...
• Commit to doing things the right way, even when it is difficult.
• Value diversity and differences in others.
• Ensure discussions include every voice that has something to say.
• Strive to learn from the knowledge and experiences of those around you.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
ABOUT TREYARCH
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://www.benefitsforeveryworld.com/
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
• Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
• 401(k) with Company match, tuition reimbursement, charitable donation matching;
• Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
• Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
• If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $101,000.00 - $186,754.00 Annual. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed Show more details...
via ArtStation
schedule_type: Full-time
Treyarch Studios is looking for a passionate VFX Artist to help us create photo-realistic particle effects for a high-profile action-packed AAA title. This position requires strong artistic sensibilities and technical skills, where we're looking f...
Treyarch Studios is looking for a passionate VFX Artist to help us create photo-realistic particle effects for a high-profile action-packed AAA title. This position requires strong artistic sensibilities and technical skills, where we're looking f...
Show more details...
via Workday
posted_at: 25 days agoschedule_type: Full-timework_from_home: 1
Job Title: Lead Gameplay Engineer - Treyarch Requisition ID: R017837 Job Description: Treyarch is looking for a new Lead Gameplay Engineer with a passion for multiplayer gameplay and experience in managing a small team of engineers to join our team in Los Angeles, CA. In this role, you will be responsible for helping to oversee the technical vision and strategy for the multiplayer content in our games as well as manage a small team of engineers. The
Job Title: Lead Gameplay Engineer - Treyarch Requisition ID: R017837 Job Description: Treyarch is looking for a new Lead Gameplay Engineer with a passion for multiplayer gameplay and experience in managing a small team of engineers to join our team in Los Angeles, CA. In this role, you will be responsible for helping to oversee the technical vision and strategy for the multiplayer content in our games as well as manage a small team of engineers. The ideal candidate will be able to communicate this vision effectively to the Multiplayer Engineering team as well as across other groups such as the Production and Design teams to bring innovative Multiplayer content & game features to life. You will be a leader by example in our Multiplayer Engineering team, helping to choose, design, and implement cutting edge systems to accomplish this vision. As a successful engineer in this position, you should be able to quickly get familiar with existing codebases and systems and be able to implement... elegant, high performing updates and extensions that work well within a collaborative environment, and you should be comfortable managing a team of 3 or more engineers. The candidate should have an eye for Gameplay technologies and a knack for understanding how to deliver exciting experiences that millions of fans are going to love. What you’ll do... Work with and lead a Multiplayer Engineering team to craft development of innovative Multiplayer content systems & experiences Implement, debug and optimize Multiplayer content systems in C/C++ and other languages Contribute ideas for new Multiplayer content technologies, architectures, and technical designs Perform data and code analysis to find opportunities for improvement Provide mentorship to less experienced engineers To succeed you should have... 10+ years of experience as a Gameplay Engineer (or similar experience) 3+ years of experience managing direct reports Shipped multiple game titles A strong understanding of core CS algorithms and data structures Strong C/C++ skills Strong math proficiency Ability to collaborate with other engineers, designers, and game developers Ability to work well in a fluid, changing environment as creative challenges evolve We’d love it if you also have... Network engineering experience Expertise in one or more of the following areas: Animation, General Gameplay, UI/UX Experience with scripting languages We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. ABOUT TREYARCH Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode. At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do. Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters. These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment. We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability. To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter. PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://www.benefitsforeveryworld.com/ Rewards We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance. Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/. In the U.S., the standard base pay range for this role is $121,500.00 - $224,880.00 Annual. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. Activision Blizzard, Inc. is the world’s largest interactive entertainment company, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty®, Skylanders®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™, and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet! We’re proud to be recognized as one of FORTUNE’s "100 Best Companies To Work For®” for five consecutive years and have earned a spot on FORTUNE’s “Most Admired Companies,” and “Future 50” lists. Our 10,000+ global employees are some of the best and brightest talents across entertainment, media, and technology. This Applicant Privacy Notice summarizes how the information you submit as a job applicant through this website will be handled and protected by Activision Blizzard and its subsidiaries ("we" or "us") For full details regarding the types of information we may collect from you, how and why we use this information, and with whom we share this information, please see our applicant Privacy Policy. Please click one of the following links to see the full Applicant Privacy Policy In your language: Chinese, French — Canada, French — Europe, German ,Spanish
Show more details...
via Hitmarker
posted_at: 4 days agoschedule_type: Full-timesalary: 101,000–186,754 a year
We are looking for a talented engineer with a passion for gameplay and a critical eye for game design to join our team in either Los Angeles or Vancouver. As a Senior Zombies Gameplay Engineer, you will be working closely with our Design team to bring innovative game features to life.
A Gameplay Engineer should be excellent at rapidly prototyping ideas and be capable of quickly turning a design specification from paper into a usable game system for
We are looking for a talented engineer with a passion for gameplay and a critical eye for game design to join our team in either Los Angeles or Vancouver. As a Senior Zombies Gameplay Engineer, you will be working closely with our Design team to bring innovative game features to life.
A Gameplay Engineer should be excellent at rapidly prototyping ideas and be capable of quickly turning a design specification from paper into a usable game system for further iteration. A successful Senior Gameplay Engineer will have an “eye” for gameplay and a knack for understanding how to deliver exciting features that millions of fans are going to love. You should be able to get quickly familiarized with existing codebases and be able to write elegant, high performing extensible code that works well within a collaborative environment.
What you’ll do…
• Implement, debug and optimize major systems in C/C++ and other languages in the context of a large cross platform codebase
• Spearhead development... of innovative gameplay experiences
• Contribute to game architecture and technical designs and postmortems
• Perform data and code analysis to identify improvement opportunities
• Provide mentorship to less experienced engineers
To succeed you should have…
• 5+ years of proven experience in a Gameplay Engineering role or similar position with multiple shipped titles
• Proficiency in C/C++
• Proficiency in scripting language such as Python or Lua
• Advanced knowledge of algorithms and data structures
• Advanced optimization and debugging skills
• Strong math skills – especially linear algebra and 3D vector math
• Game knowledge and an understanding of the design principles behind games
• Able to collaborate with other engineers and non-technical team members, and be able to adapt to a fluid, changing environment as creative challenges constantly evolve
• B.S. in Computer Science or equivalent experience
• And most importantly, a passion for making games
We’d love it if you also have…
• Advanced programming specialty, such as low level network programming, High Level Shader Language (HLSL), SSE assembly, etc
• Expertise and passion in one or more of the following areas: AI, User Interfaces, Animation, or General Gameplay
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Covid-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options.
ABOUT TREYARCH
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability Show more details...
A Gameplay Engineer should be excellent at rapidly prototyping ideas and be capable of quickly turning a design specification from paper into a usable game system for further iteration. A successful Senior Gameplay Engineer will have an “eye” for gameplay and a knack for understanding how to deliver exciting features that millions of fans are going to love. You should be able to get quickly familiarized with existing codebases and be able to write elegant, high performing extensible code that works well within a collaborative environment.
What you’ll do…
• Implement, debug and optimize major systems in C/C++ and other languages in the context of a large cross platform codebase
• Spearhead development... of innovative gameplay experiences
• Contribute to game architecture and technical designs and postmortems
• Perform data and code analysis to identify improvement opportunities
• Provide mentorship to less experienced engineers
To succeed you should have…
• 5+ years of proven experience in a Gameplay Engineering role or similar position with multiple shipped titles
• Proficiency in C/C++
• Proficiency in scripting language such as Python or Lua
• Advanced knowledge of algorithms and data structures
• Advanced optimization and debugging skills
• Strong math skills – especially linear algebra and 3D vector math
• Game knowledge and an understanding of the design principles behind games
• Able to collaborate with other engineers and non-technical team members, and be able to adapt to a fluid, changing environment as creative challenges constantly evolve
• B.S. in Computer Science or equivalent experience
• And most importantly, a passion for making games
We’d love it if you also have…
• Advanced programming specialty, such as low level network programming, High Level Shader Language (HLSL), SSE assembly, etc
• Expertise and passion in one or more of the following areas: AI, User Interfaces, Animation, or General Gameplay
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Covid-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options.
ABOUT TREYARCH
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability Show more details...
via Activision Careers
schedule_type: Full-time
Job Title:
Senior Level Designer - Treyarch
Requisition ID:
R018913
Job Description:
Do you walk into a space and immediately imagine how it would play in a video game? Do you find yourself thinking of ways to make the space better, how you could improve it to make it an engaging player experience? So do we!
Treyarch is looking for a talented level designer to join our Warzone team. As a Senior Level Designer, you will work on production content
Job Title:
Senior Level Designer - Treyarch
Requisition ID:
R018913
Job Description:
Do you walk into a space and immediately imagine how it would play in a video game? Do you find yourself thinking of ways to make the space better, how you could improve it to make it an engaging player experience? So do we!
Treyarch is looking for a talented level designer to join our Warzone team. As a Senior Level Designer, you will work on production content for Call of Duty Warzone and other large map experiences. If you're excited about building realistic, well-crafted maps that will be enjoyed by millions of Call of Duty fans across the world, then come join our team.
What you’ll do…
• Own significant sections of the game world and work autonomously in your day-to-day work.
• Collaborate with industry veterans across multiple departments, Design Leadership, and other partners to design fun, realistic spaces that embody a creative vision.
• Provide feedback to others and accept team-wide... feedback to iterate on designs in a creatively fluid development environment.
• Develop and maintain documentation, standard methodologies, and design techniques.
• Contribute to the growth of the Warzone team by mentoring other designers.
• Work with your manager to plan your tailored career path at Treyarch.
To succeed you should have...
• Prior experience on published AAA titles as a Level Designer.
• Clear and proactive communication skills.
• Ability to manage your time effectively, delegate tasks and multitask.
• Ability to execute design concepts such as level flow, engagement design, and pacing.
• Ability to identify and communicate risks in deadlines and assignment scope.
We’d love it if you also have…
• Experience with the Radiant level editor.
• Experience crafting large-scale multiplayer spaces.
• Experience sculpting realistic terrain.
• Mod community experience.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
ABOUT TREYARCH
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://www.benefitsforeveryworld.com/
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
• Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
• 401(k) with Company match, tuition reimbursement, charitable donation matching;
• Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
• Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
• If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $80,800.00 - $149,400.00 Annual. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed Show more details...
Senior Level Designer - Treyarch
Requisition ID:
R018913
Job Description:
Do you walk into a space and immediately imagine how it would play in a video game? Do you find yourself thinking of ways to make the space better, how you could improve it to make it an engaging player experience? So do we!
Treyarch is looking for a talented level designer to join our Warzone team. As a Senior Level Designer, you will work on production content for Call of Duty Warzone and other large map experiences. If you're excited about building realistic, well-crafted maps that will be enjoyed by millions of Call of Duty fans across the world, then come join our team.
What you’ll do…
• Own significant sections of the game world and work autonomously in your day-to-day work.
• Collaborate with industry veterans across multiple departments, Design Leadership, and other partners to design fun, realistic spaces that embody a creative vision.
• Provide feedback to others and accept team-wide... feedback to iterate on designs in a creatively fluid development environment.
• Develop and maintain documentation, standard methodologies, and design techniques.
• Contribute to the growth of the Warzone team by mentoring other designers.
• Work with your manager to plan your tailored career path at Treyarch.
To succeed you should have...
• Prior experience on published AAA titles as a Level Designer.
• Clear and proactive communication skills.
• Ability to manage your time effectively, delegate tasks and multitask.
• Ability to execute design concepts such as level flow, engagement design, and pacing.
• Ability to identify and communicate risks in deadlines and assignment scope.
We’d love it if you also have…
• Experience with the Radiant level editor.
• Experience crafting large-scale multiplayer spaces.
• Experience sculpting realistic terrain.
• Mod community experience.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
ABOUT TREYARCH
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://www.benefitsforeveryworld.com/
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
• Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
• 401(k) with Company match, tuition reimbursement, charitable donation matching;
• Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
• Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
• If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $80,800.00 - $149,400.00 Annual. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed Show more details...