The Elder Scrolls Online: Tamriel Unlimited
Online game

The Elder Scrolls Online is a highly acclaimed and immersive fantasy role-playing game set in the beloved Elder Scrolls universe. The official website, elderscrollsonline.com, serves as a hub for all things related to the game. It offers a wealth of information, including details on the game's extensive lore, gameplay features, and updates on new content and expansions. Players can explore the various races and factions in the game, create their own unique character, engage in thrilling quests and battles, and connect with a vibrant community of players. With stunning visuals, engaging gameplay, and a rich narrative, The Elder Scrolls Online has become a favorite among both longtime fans of the series and newcomers alike.

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    Site is Encrypted

  • Country
    Hosted in United States

  • Latitude\Longitude
    37.751 / -97.822    Google Map

  • Traffic rank
    #19,125 Site Rank

  • Site age
    17 yrs old

  • Site Owner information
    Whois info

Traffic rank
#19,125
Site age
17 yrs
Location
United States
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Newest job postings for The Elder Scrolls Online: Tamriel Unlimited
via ZeniMax Media, Inc. | Careers Center | Welcome - ICIMS schedule_type: Full-time
Overview ZeniMax Online Studios is looking for a Server Engineer for The Elder Scrolls Online to implement and maintain backend game systems across our client/server architecture. This position will work closely with game designers to implement and iterate on game features... The preferred location for this role is Hunt Valley, MD, Austin, TX, or Madison, WI. Will consider remote. Responsibilities • Design and architect new backend game systems • Overview

ZeniMax Online Studios is looking for a Server Engineer for The Elder Scrolls Online to implement and maintain backend game systems across our client/server architecture. This position will work closely with game designers to implement and iterate on game features...

The preferred location for this role is Hunt Valley, MD, Austin, TX, or Madison, WI. Will consider remote.

Responsibilities
• Design and architect new backend game systems
• Refine systems throughout the development cycle of the project
• Work directly with messaging and database frameworks to provide base level functionality for feature development
• Collaborate with designers and other engineers for feature development
• Optimize code to improve CPU utilization and reduce memory footprint
• Troubleshoot and respond to internal and live server issues as needed

Qualifications
• 3+ years of software development experience
• Proficient in C++
• Experience with Linux development
• Experience with network game client/server architecture
• Experience with SQL
• Strong communication skills
• Solid architecture skills and attention to detail
• Ability to write clear, maintainable, portable code
• Strong debugging skills

Preferred Skills
• Bachelor’s Degree in Computer Science or equivalent experience
• MMO development experience
• Experience in a "Live" environment (ongoing support of a product after launch)
• Experience working with AMQP platforms
• Experience with core debugging using GDB
• Familiarity with Golang

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via Glassdoor posted_at: 20 days agoschedule_type: Full-time
Overview: ZeniMax Online Studios is hiring a Systems Designer to work with the Systems Lead and the rest of the project team to support the creation and maintenance of core game mechanics and non-combat systems within Elder Scrolls Online. They are responsible for player retention mechanisms and facilitating in-game social interactions, while adhering to team values and best practices... The preferred location for this role is Hunt Valley, MD, Austin, Overview:

ZeniMax Online Studios is hiring a Systems Designer to work with the Systems Lead and the rest of the project team to support the creation and maintenance of core game mechanics and non-combat systems within Elder Scrolls Online. They are responsible for player retention mechanisms and facilitating in-game social interactions, while adhering to team values and best practices...

The preferred location for this role is Hunt Valley, MD, Austin, TX, or Madison, WI. Will consider remote.

Responsibilities:
• Maintain numerous existing in-game systems as assigned (Examples: Achievements, Itemization, Crafting, Housing, Justice, etc)
• Develop expertise on all in-game systems behavior and interdependencies including proprietary toolsets
• Create and maintain documentation for new and existing systems
• Function effectively as a team member in collaborative, cross-disciplinary feature development teams
• Identify and develop opportunities for fair monetization and business practices
• Utilize business intelligence reporting to drive data informed decisions
• Provide, receive and integrate feedback on all aspects of game development
• Any other duties assigned by the Systems Lead, Lead Gameplay Designer and Creative Director

Qualifications:
• 2+ years’ experience developing or maintaining systems in a shipped or live game
• Experience playing MMORPGs
• Proficient with Microsoft Excel and Microsoft Word or equivalent
• Technical writing familiarity with close attention to detail
• Excellent verbal and written communication skills

Preferred Skills:
• Familiarity with Agile development methodology
• Viewable portfolio of previous work

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via Hitmarker posted_at: 1 day agoschedule_type: Full-time
ZeniMax Online Studios is looking for a Senior Content Designer to work with the content, world building, animation, audio, and gameplay teams to provide fun and well-conceived stories/locations for players to experience. This position will work on creating content in specific environments to create a fun and exciting game experience for the Elder Scrolls Online RPG. The qualified candidate is... ready to step into mentorship or leadership roles as ZeniMax Online Studios is looking for a Senior Content Designer to work with the content, world building, animation, audio, and gameplay teams to provide fun and well-conceived stories/locations for players to experience. This position will work on creating content in specific environments to create a fun and exciting game experience for the Elder Scrolls Online RPG. The qualified candidate is... ready to step into mentorship or leadership roles as necessary, and take on additional responsibilities that extend throughout and beyond the Content department.

Responsibilities
• Learn to work in our proprietary toolset and become proficient quickly
• Attend and absorb content training activities as available
• Help determine/run content training activities for the department
• Work with other team members to support the design of content throughout a release, often mentoring less senior team members
• Pitch, share, and comment on content design ideas and designs-in-progress
• Take responsibility for high-profile content or content support for wide-ranging elements of the game (including supporting new systems, Main Story quests, and other new content)
• Design and script innovative quests/gameplay for ESO, with a focus on storytelling and pacing
• Pitch and collaborate on innovations to ESO’s content and storytelling with other team members, with an eye toward continual improvement in the game and content
• Collaborate with other teams and departments (Encounter, Fiction, Animation, FX, etc.) to develop content and new assets for the game
• Execute other game designs and design revisions when necessary
• Implement revisions based on feedback and bugs

Qualifications
• Minimum five years professional experience in content design, preferably in the MMO or multiplayer space
• Experience designing, building, and populating game levels
• Strong sense of the 3D game space and game flow
• Excellent communication and documentation skills
• Strong organizational skills, the ability to multi-task, and a keen attention to detail
• Experience working with multi-disciplinary teams and an understanding of content creation pipelines and tools
• Demonstrates high standards of excellence in work
• Experience playing MMOs

Preferred Skills
• Leadership or Mentorship experience a plus
• Scripting or programming interactivity
• Non-content game design experience (level design, encounter design, fiction writing, etc.)
• Work on non-MMO or multiplayer games
• Work on non-computer games (tabletop RPGs, card games, board games, etc
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